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	<title>Christopher Ming&#039;s Blog</title>
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	<link>http://christopherming.com</link>
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		<title>Web Content Creation: Testing</title>
		<link>http://christopherming.com/2012/02/19/web-content-creation-testing/</link>
		<comments>http://christopherming.com/2012/02/19/web-content-creation-testing/#comments</comments>
		<pubDate>Sun, 19 Feb 2012 20:00:19 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[collaborations]]></category>
		<category><![CDATA[web series]]></category>
		<category><![CDATA[workflow]]></category>

		<guid isPermaLink="false">http://christopherming.com/?p=699</guid>
		<description><![CDATA[“Don’t ask people if they would buy – ask them to buy. The response to the second is the only one that matters… Ask ten people if they would buy your product. Then tell those who said ‘yes’ that you have ten units in your car and ask them to buy. The initial positive responses, [...]


Related posts:<ol><li><a href='http://christopherming.com/2012/02/12/web-content-creation-a-model/' rel='bookmark' title='Permanent Link: Web Content Creation: A Model'>Web Content Creation: A Model</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<blockquote><p>“Don’t ask people if they would buy – ask them to buy. The response to the second is the only one that matters… Ask ten people if they would buy your product. Then tell those who said ‘yes’ that you have ten units in your car and ask them to buy. The initial positive responses, given by people who want to be liked and aim to please, become polite refusals as soon as real money is at stake.”</p></blockquote>
<p style="text-align: right;">-Tim Ferriss</p>
<p>With web content the details are different &#8212; we ask the audience to “buy” not with money but with time. However, the takeaway remains the same:</p>
<p>&nbsp;</p>
<h3 style="text-align: left;">Don’t ask people “would you watch this?” Ask: “did you watch this?”</h3>
<p>&nbsp;</p>
<p>In my opinion, <span style="text-decoration: underline;">this is the most exciting element to creating and distributing a web series</span>. This area is where you can give the biggest proverbial “f*ck you” to the big players out there. The ability to test and make adjustments based on testing is where independent producers can fully leverage their nimbleness, their flexibility, and willingness to innovate.</p>
<p>&nbsp;</p>
<p>Testing is cheap.</p>
<p>Testing is simplified.</p>
<p>You don’t need focus groups. You don’t need tools to measure precise emotions.</p>
<p>The only thing you need is a system for your testing.</p>
<p>&nbsp;</p>
<p>Below I’ve outlined a system for testing a web series. The system itself is untested, but they’re the steps I will take with the next project. I will update the post with tweaks and lessons learned as I proceed.</p>
<p>&nbsp;</p>
<h2 style="text-align: center;"><span style="color: #800080;"><strong>Step 1: Cut a Teaser</strong></span></h2>
<p>The key word is “cut,” not “shoot.”</p>
<p>&nbsp;</p>
<p>Cutting a teaser means splicing existing content to recreate the tone or feel of your web series.<strong> </strong> Cost is virtually zero – basically only the opportunity cost of a bomb video editor who can execute. <strong>The purpose of creating the teaser is to test your concept – are people interested? </strong></p>
<p>&nbsp;</p>
<p>Most recently, this is how Brandon Bestenheider and Allen Bey <a href="http://www.deadline.com/2011/10/universal-wins-grim-night-spec/">created buzz</a> and sold their spec script, GRIM NIGHT to Universal.</p>
<p><strong><br />
</strong></p>
<p><strong>(This example is solely to give you an example of potential power of a teaser. The goal of our teaser is not to sell or create “buzz.” The goal is to test.) </strong></p>
<p>&nbsp;</p>
<p>To that end, the approach is not a “let’s put it on YouTube and see what happens!”</p>
<p>&nbsp;</p>
<p>Definitely not. This is a passive approach, and it doesn’t generate the information you’re looking for.</p>
<p>&nbsp;</p>
<p>The teaser allows us to ask very specific questions to gauge interest in the concept. We are asking questions to find out if it has viral potential, not hoping it will go viral.</p>
<p><strong><br />
</strong></p>
<h2 style="text-align: center;"><span style="color: #800080;"><strong>Step 2: Test the Teaser</strong></span></h2>
<p>Show the teaser to a select audience. Ask them specific questions (there are both direct and indirect ways to ask these questions.)</p>
<p>“What do you think of this concept?” is not a specific question. Go deeper to get answers that will help you:</p>
<p>&nbsp;</p>
<ol>
<li>“What part of this concept interests you?”</li>
<li>“What parts bored you?”</li>
<li>“What do you want to see more of?”</li>
<li>“Where do you think this series is going?”</li>
</ol>
<p>When you’re testing, you can literally sit there and gauge your audience’s reaction as they watch (note: practice with close friends, not strangers you approach at Starbucks and ask, “wanna see something?”)</p>
<p>&nbsp;</p>
<p>What is their action immediately following the video?</p>
<ol>
<li>Do they ask for clarification?</li>
<li>Do they repeat the viewing?</li>
<li>Do they want to share with others?</li>
</ol>
<p>&nbsp;</p>
<p>Caveat: it’s unlikely you’ll <strong><span style="text-decoration: underline;">disqualify your concept</span></strong> based on the teaser, unless reactions are particularly negative or you weren’t that attached to the concept anyway. That’s why specificity of questions is important – what can you learn from your audience?</p>
<p><strong><br />
</strong></p>
<h2 style="text-align: center;"><span style="color: #800080;"><strong>Step 3: Shoot the Pilot</strong></span></h2>
<p>Based off the teaser, your team moves forward and shoots the pilot. Most likely you’re bootstrapped and shooting on the cheap. (There are proactive ways, of course, to raise funding, i.e., Kickstarter, but I’d suggest taking this step after shooting the pilot.)</p>
<p>&nbsp;</p>
<p>Employ guerilla tactics and get the pilot shot: steal locations, get people to work for free, etc. Get the project in the can.</p>
<p>&nbsp;</p>
<p>The traditional model is cutting the pilot and shopping it around to producers, financiers, and distributors. Obtaining interest from any one of these parties is definitely a level of success. However, there are more steps to this model of testing if you want to remain independent.</p>
<p><strong><br />
</strong></p>
<h2 style="text-align: center;"><span style="color: #800080;"><strong>Step 4: Test the Pilot</strong></span></h2>
<p>Cut 3 to 5 versions of the pilot.</p>
<p>&nbsp;</p>
<p>Drive an audience to different landing pages featuring these cuts. When possible, ask audience members the same questions used in the teaser. Continue to gauge what elements of the pilot are confusing, and what elements resonate with the audience. <strong>The results of this testing will provide the necessary information to shoot the rest of your series. </strong></p>
<p>&nbsp;</p>
<p>These steps can be grouped under the catch all phrase, “creating buzz.” Except creating buzz is a vague concept, with no call-to-action or goals. Following the steps in this model, the <strong>goal is testing – and you generate buzz as a result. </strong></p>
<p>&nbsp;</p>
<p>Testing allows you to create a track record. A track record you can bring with you to, say, Kickstarter, and declare “this many people watched” (not, <em>this demographic <span style="text-decoration: underline;">said they would watch</span>, or we are <span style="text-decoration: underline;">trying to attract this audience</span></em>.) Plus, you know <span style="text-decoration: underline;">what elements of the pilot they liked</span>, what confused them, and how you’re going to use that information.</p>
<p>&nbsp;</p>
<p>Now with that homework in your back pocket, how much more powerful are you when you ask for financing?</p>
<p><strong><br />
</strong></p>
<h2 style="text-align: center;"><span style="color: #800080;"><strong>Step 5: Shoot the Series</strong></span></h2>
<p>The next step is the biggest risk: shoot the entire series, in the most cost effective manner possible. It’s a big step, especially without a buyer locked. This is your greatest investment yet, and you’re exposing yourself to large scale of failure.</p>
<p>&nbsp;</p>
<h3>But using this system for web content creation, look at what you’ve done in the previous four steps!</h3>
<p>&nbsp;</p>
<p>You’ve mitigated your risk by constantly testing, tweaking your approach based on feedback from an actual audience, and generated buzz for your project as a result.  You’ve proven to potential investors that you can write, produce and package a product independently – that you value people’s time and money.</p>
<p>&nbsp;</p>
<p>Who wouldn’t want to work with someone like that?*</p>
<p>&nbsp;</p>
<p>*Note: I assume the answer is everyone, but this assumption remains untested. As I mentioned at the top, these are only my initial thoughts on the system. As I apply and test, I will update this post.</p>
<p>&nbsp;</p>


<p>Related posts:<ol><li><a href='http://christopherming.com/2012/02/12/web-content-creation-a-model/' rel='bookmark' title='Permanent Link: Web Content Creation: A Model'>Web Content Creation: A Model</a></li>
</ol></p>]]></content:encoded>
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		<title>Web Content Creation: A Model</title>
		<link>http://christopherming.com/2012/02/12/web-content-creation-a-model/</link>
		<comments>http://christopherming.com/2012/02/12/web-content-creation-a-model/#comments</comments>
		<pubDate>Sun, 12 Feb 2012 20:00:59 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[collaborations]]></category>
		<category><![CDATA[web series]]></category>

		<guid isPermaLink="false">http://christopherming.com/?p=587</guid>
		<description><![CDATA[Over the last few months, a group of friends and I have been moving towards shooting a web series pilot. I’m learning a lot from the process, and I want to explore ideas surrounding the creative strategy of independent web content creation. Most of this is likely applicable to any independent project, but my focus [...]


Related posts:<ol><li><a href='http://christopherming.com/2012/02/19/web-content-creation-testing/' rel='bookmark' title='Permanent Link: Web Content Creation: Testing'>Web Content Creation: Testing</a></li>
<li><a href='http://christopherming.com/2011/11/27/who-owns-your-collaboration/' rel='bookmark' title='Permanent Link: Who Owns Your Collaboration?'>Who Owns Your Collaboration?</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Over the last few months, a group of friends and I have been moving towards shooting a web series pilot. I’m learning a lot from the process, and I want to explore ideas surrounding the creative strategy of independent web content creation. Most of this is likely applicable to any independent project, but my focus is purely on web.</p>
<p>&nbsp;</p>
<h2 style="text-align: center;"><span style="color: #800080;"><strong>Project Sustainability </strong></span></h2>
<p>Independently produced web content must be looked at through a project sustainability lens as well as a typical production lens. This means more than shooting “guerilla style,” although guerilla production techniques play a role. This means in your development stage you must create some metrics of success and failure. I define success by two standards:</p>
<ol>
<li>Shipping. You finish. You put out a project and you distribute it, OR if you don’t finish, you’ve made the conscious decision to stop (because it’s not worth your time, because you’re not passionate about it, etc.)</li>
<li>The project is SUSTAINABLE.</li>
</ol>
<p><span style="color: #800080;"><strong>Sustainable = value of project &gt; cost of project</strong></span></p>
<p>As long as the VALUE is greater than COST, the project is sustainable. Simple, right?</p>
<p>Put another way: create VALUE and reduce COST.</p>
<p>What makes up a project’s value? The most obvious (yet smallest component in our example) is revenue generated. Other pieces include: satisfaction in creation, satisfaction in distribution (they are different,) potential revenue, potential exposure, potential leverage to a higher-profile project.</p>
<p>COST is made of two parts:</p>
<ul>
<li>Cost of the project = money cost + opportunity cost</li>
<li>Money cost = how much cash do you front?</li>
</ul>
<p>Opportunity cost = this is your time cost. What are you giving up to work on this project?</p>
<p>If VALUE &gt; COST, it’s SUSTAINABLE, and you should continue moving forward. With an independent project where most of the value lies in the potential, <span style="text-decoration: underline;">the entire team must understand how this formula affects them. </span></p>
<p>Understanding the formula creates several takeaways.</p>
<p>&nbsp;</p>
<h2 style="text-align: center;"><span style="color: #800080;"><strong>High Project Value: what can you control? </strong></span></h2>
<p>In an independent production, current revenue is almost certainly zero. There are ways to increase current revenue which won’t be discussed here (using your relationships to find advertisers, sponsors, etc.) For now, let’s assume you can’t increase earned revenue. Then, what can you control?</p>
<p>What details can you get proactive about?</p>
<ul>
<li>Leverage and exposure –the proactive approach to leverage and exposure is becoming a contributing member of the web series sphere: connecting to content creators and marketers, understanding their projects, helping when you can, and being open about discussing your project.  Note: this is in contrast to the passive approach which is posting it on your Facebook page and hoping it goes “viral.”</li>
<li>Derive satisfaction from the project: be happy you’re working on it and you’re learning from it, without the expectation that fame and fortune will soon follow. It’s unlikely your project (or any project) will put you on the express rail to the top, but it might get you closer. Work with people you enjoy being around, have fun with it, and it won’t feel like work.</li>
</ul>
<p>&nbsp;</p>
<h2 style="text-align: center;"><span style="color: #800080;"><strong>Reduce Project Costs</strong></span></h2>
<p>If you’re involved in any kind of independent content production, you need to keep costs down. There are all sorts of interesting methods to do this. A discussion of all methods lies outside the scope of this post, but I want to point out one thing: I prefer to focus on one really big win to cut costs than bust my head trying to create a series of small wins.</p>
<p>Small wins are: craft services, extras, wardrobe, set dressing, etc.</p>
<p>In my opinion, the big win, where you’re going to save the most money is in <span style="text-decoration: underline;">concept</span>. Concept happens in the development stage – YOU CAN MAKE / BREAK YOUR BUDGET BEFORE YOU START THE BUDGET. You’re committing your budget to a certain range at this stage, i.e., a high-tech thriller is more expensive than a slow-burn drama.  Not to restrict anyone’s artistic vision, but when you independently finance you must physically create within your boundaries. Accounting for this <em>during development</em>, not after, is critical to ship.</p>
<ul>
<li>How cost effective is your web series?</li>
<li>Does it require high production value to capture the audience’s attention?</li>
<li>Or does it rely on something else?</li>
</ul>
<p>That’s how Christopher Kubasic created his webseries, THE BOOTH IN THE BACK. “I was designing it from the outside in. I had certain rules that I wanted to work from. I wanted it to depend on actors rather than cinematic language, so that it would be less expensive than having to move a camera around to different locations or having to set up one shot after another.” (Read Blogcritic for the <a href="file:///C:/Documents%20and%20Settings/Ming/My%20Documents/blog/christopherming/blogcritics.org/video/article/interview-the-booth-at-the-end/">full article</a>.)</p>
<p>Note that this doesn’t mean you can’t create a high concept web series. High concept is just an elevated way of telling your story or creating your vision, and it’s independent of money. I call this a HiCoLoCo (high concept, low cost) project.</p>
<p>You can spend hours and hours searching for inventive ways to cut on production costs when you’re in pre-production. Save a little here, a little there, skimp on this or that, for the sake of a project that’s intrinsically high concept high cost, i.e., explosions, fires, bullets, aliens, etc.</p>
<p>Or, front-load the process and invest significant time in creating something HiCoLoCo. Focus on the big win.</p>
<p>&nbsp;</p>
<h2 style="text-align: center;"><span style="color: #800080;"><strong>Reduce Opportunity Cost</strong></span></h2>
<p>Opportunity cost = what else could I be doing with my time?</p>
<p>Total opportunity cost is everyone’s collective time on the project.  I think often we overlook opportunity cost completely, so even small steps can create dramatic savings:</p>
<ul>
<li>Everyone comes prepared</li>
<li>Everyone comes on time</li>
<li>Schedule meetings with clear objectives</li>
<li>Have start and end times to meetings</li>
</ul>
<p>The big win to save on opportunity cost, however, is about <span style="text-decoration: underline;">limiting the number of people you bring into the project</span>. Instead of <em>scaling the project to the maximum number of people, scale the right number of people to the project</em>. In <a href="http://www.amazon.com/Rework-Jason-Fried/dp/0307463745">REWORK</a>, Jason Fried notes we should:</p>
<p>“Embrace the idea of having less mass. Right now, you’re the smallest, the leanest, and the fastest you’ll ever be. From here on out, you’ll start accumulating mass. And the more massive an object, the more energy required to change its direction.”</p>
<p>In other words, grow slow. Bring in the right number of people you need, and go from there.</p>
<p>&nbsp;</p>
<h2 style="text-align: center;"><span style="color: #800080;"><strong>Conclusion</strong></span></h2>
<p>By no means is this an exhaustive discussion on sustainable models for web content creation. They are my thoughts and theories on the matter at this point and time, and as I apply the theory, I will add/edit the post with specific examples and takeaways.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>


<p>Related posts:<ol><li><a href='http://christopherming.com/2012/02/19/web-content-creation-testing/' rel='bookmark' title='Permanent Link: Web Content Creation: Testing'>Web Content Creation: Testing</a></li>
<li><a href='http://christopherming.com/2011/11/27/who-owns-your-collaboration/' rel='bookmark' title='Permanent Link: Who Owns Your Collaboration?'>Who Owns Your Collaboration?</a></li>
</ol></p>]]></content:encoded>
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		<title>Without Memory</title>
		<link>http://christopherming.com/2012/02/05/without-memory/</link>
		<comments>http://christopherming.com/2012/02/05/without-memory/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 01:37:49 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[hustle]]></category>
		<category><![CDATA[memory]]></category>
		<category><![CDATA[ridicule]]></category>
		<category><![CDATA[risk]]></category>

		<guid isPermaLink="false">http://christopherming.com/?p=575</guid>
		<description><![CDATA[Image the work we could do without memory. &#160; If we worked without remembering all the times we failed: &#160; the product we announced would change the world. the novel we’d finally finish. the instrument we’d learn to play. the video that would go viral. the screenplay that’d give us our break. the blog we [...]


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			<content:encoded><![CDATA[<p>Image the work we could do without memory.</p>
<p>&nbsp;</p>
<p>If we worked without remembering all the times we failed:</p>
<p>&nbsp;</p>
<ul>
<li>the product we announced would change the world.</li>
<li>the novel we’d finally finish.</li>
<li>the instrument we’d learn to play.</li>
<li>the video that would go viral.</li>
<li>the screenplay that’d give us our break.</li>
<li>the blog we started and swore <em>this time</em>, we were going to post <em>every day</em>, no matter what&#8230;</li>
</ul>
<p>&#8230;only to lose focus and steam, and offer an apology or an excuse before abandoning it?</p>
<p>&nbsp;</p>
<p>Is it lack of desire or the memory of failure that keeps us from trying again? Not even failure specifically, but our feelings associated with failing (shame, embarrassment) that stops us from picking back up the pen, lacing up the sneakers, or grabbing the camera?</p>
<p>&nbsp;</p>
<h2><span style="color: #800080;">What terrifies me is people watching me put myself out there again and asking:</span></h2>
<p>&nbsp;</p>
<ul>
<li>Didn’t you already try that?</li>
<li>Do you really think this time is going to be different?</li>
<li>Why waste your time?</li>
</ul>
<p>If we attacked our projects without memory of the shame, only the lessons we learned from our failure, how much affect could we have on our world?</p>


<p>No related posts.</p>]]></content:encoded>
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		<title>Unprofessional</title>
		<link>http://christopherming.com/2012/01/29/unprofessional/</link>
		<comments>http://christopherming.com/2012/01/29/unprofessional/#comments</comments>
		<pubDate>Sun, 29 Jan 2012 21:47:05 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[accountability]]></category>
		<category><![CDATA[professional]]></category>

		<guid isPermaLink="false">http://christopherming.com/?p=569</guid>
		<description><![CDATA[Being a professional is not your arrival to a level. Regardless of the field, you don’t stake a claim to professionalism, or petition for permanent residency. Getting paid doesn’t make you a professional. Neither do sponsorships, or praise from your constituents &#8212; all whom may consider themselves professionals based the above standard. Professionalism happens minute-to-minute. [...]


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			<content:encoded><![CDATA[<div>Being a professional is not your arrival to a level. Regardless of the field, you don’t stake a claim to professionalism, or petition for permanent residency. Getting paid doesn’t make you a professional. Neither do sponsorships, or praise from your constituents &#8212; all whom may consider themselves professionals based the above standard.</div>
<div><span style="font-family: Arial;"><br />
</span></div>
<h2 style="text-align: center;"><span style="color: #800080;">Professionalism happens minute-to-minute. You are only as professional as your last decision.</span></h2>
<h1 style="text-align: center;"></h1>
<p>&nbsp;<br />
</p>
<div>I remember a recent moment where I lost sight of that, and I made the unprofessional decision.</div>
<div><span style="font-family: Arial;"><br />
</span></div>
<div>After being deceived and rather unceremoniously forced to close down on a production, the producer asked if I could come in on strike day and assist with closing down the set.</div>
<div>I had every excuse to not go in: that we had been deceived about our finances, our contracts were reneged, I was let go and it was no longer my job to close down the office, and there was nothing left for me to gain.</div>
<div><span style="font-family: Arial;"><br />
</span></div>
<div>I had every excuse. So I took them all.</div>
<div><span style="font-family: Arial;"><br />
</span></div>
<div>I told him sorry, I was unable to come help close.</div>
<div><span style="font-family: Arial;"><br />
</span></div>
<div>The second I got off the phone, I knew: being in the right doesn’t make it right.</div>
<div><span style="font-family: Arial;"><br />
</span></div>
<div>The professional decision was to close, regardless of how things fell out. The professional decision was to finish the job.</div>
<div><span style="font-family: Arial;"><br />
</span></div>
<div>See, I made this poor choice because I let the voices of others weasel themselves into my ear. These reasonable and experienced voices belonged to people who had been involved in many more productions and gotten burned dozens of times before. They were looking out for my best interests when they told me: don’t work for free, don’t get walked over, don’t let anyone take advantage of you.</div>
<p></p>
<div>Well-meaning voices all, but they’re strangely silent now as I sit here alone, hoping weeks or months from now I’ll look back and realize I did the right thing, and knowing that I won’t.</div>
<p></p>


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		<title>Showing Up</title>
		<link>http://christopherming.com/2012/01/22/showing-up/</link>
		<comments>http://christopherming.com/2012/01/22/showing-up/#comments</comments>
		<pubDate>Mon, 23 Jan 2012 01:43:37 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[accountability]]></category>
		<category><![CDATA[time]]></category>
		<category><![CDATA[workflow]]></category>

		<guid isPermaLink="false">http://christopherming.com/?p=552</guid>
		<description><![CDATA[Timeliness has become such a rarity that arriving on time is the new gold standard. &#160; We’re bombarded with people who don’t value their time or the time of others. So much so that just showing up for work, being physically present at the agreed upon time is a Gold Star worthy endeavor. Being on [...]


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			<content:encoded><![CDATA[<p>Timeliness has become such a rarity that arriving on time is the new gold standard.</p>
<p>&nbsp;</p>
<p>We’re bombarded with people who don’t value their time or the time of others. So much so that just showing up for work, being physically present at the agreed upon time is a Gold Star worthy endeavor. Being on time is appreciated, but <span style="text-decoration: underline;">you’re supposed to come on time</span>. It’s nothing to brag about. It’s expected.</p>
<p>&nbsp;</p>
<p>With competition everywhere, and all the scalable, inexpensive and fast tools at our disposal to communicate, create, and affect our world, how long can hold ourselves to this low standard of physical presence?</p>
<p>&nbsp;</p>
<p>What can we accomplish when we begin to expect more from ourselves and our peers than just “being on time?”  What can we build when our expectation isn’t just to come, but to come:</p>
<p>&nbsp;</p>
<p><strong>Mentally present</strong> &#8212; having considered (on your own time) the issues at hand. As prepared to propose solutions as you are prepared to raise issues.</p>
<p><strong>Emotionally invested</strong> &#8212; having thoughts about the direction of the project, knowing full well you might look stupid voicing them and putting them out there anyway.</p>
<p><strong>Willing to take risks</strong> &#8212; not prepared to accept a scenario because “that’s the way it is.” Challenging assumptions (e.g., it costs too much, you can’t do that, it’s too hard.) Pushing each other into discomfort zones because that’s where great things happen.</p>
<p>&nbsp;</p>
<p>If that’s how we showed up, how much more could we accomplish?</p>
<p>&nbsp;</p>
<p>Versus the (general) current approach: everyone arrives 15 minute late. Gab and BS for another 15 minutes. Finally, a rallying cry is heard, “let’s get started!” before everyone scrambles to remember why you were meeting in the first place.</p>
<p>&nbsp;</p>
<p>There’s more to showing up than showing up.</p>


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		<title>Who&#8217;s Got Ammo?</title>
		<link>http://christopherming.com/2012/01/15/whos-got-ammo/</link>
		<comments>http://christopherming.com/2012/01/15/whos-got-ammo/#comments</comments>
		<pubDate>Sun, 15 Jan 2012 20:00:44 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[risk]]></category>

		<guid isPermaLink="false">http://christopherming.com/?p=542</guid>
		<description><![CDATA[We were playing cards, and I busted out of the cash game with something or another. I moved to re-buy and started counting chips when Joe interrupted me. “Wait, you’re buying in for double?” he asked. The rule of thumb is: have as many chips in front of you as possible. You need ammunition to [...]


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			<content:encoded><![CDATA[<p>We were playing cards, and I busted out of the cash game with something or another. I moved to re-buy and started counting chips when Joe interrupted me.</p>
<p>“Wait, you’re buying in for double?” he asked.</p>
<p>The rule of thumb is: have as many chips in front of you as possible. You need ammunition to put a dent in someone’s stack, and after a few hours, the table’s initial buy-in (relative to the stacks) isn’t going to endanger anyone’s chip lead.</p>
<p>So yes, I was buying in for double. That’s how much I needed if I wanted my moves to have weight.</p>
<p>Joe didn’t voice any more concerns, but behind his massive tower of chips, he looked uncomfortable with the idea. He considered my action a faux pas, and perhaps it was. I just never saw it that way. Whenever someone reloaded at the table, my mentality has always been: “Good. I want my opponents buying in for as much as they want, as often as possible. The more money in the game, the more money I can win.” I can’t remember ever <span style="text-decoration: underline;">not thinking</span> this way. Until that moment, I wasn’t aware of this other perspective:</p>
<p>“I don’t want my opponent buying back in, and certainly not for double. The more money he has in front of him, the less chance I’ll walk away with these chips at the end of the night.”</p>
<p>From a purely competitive standpoint, Joe’s perspective is the intelligent one. Limit your risk by restricting your opponent’s ammunition. Limit their ability to maneuver, and you’ll come out ahead. That’s a smart play.</p>
<p>But if that’s your default mentality, will you ever discover what you’re capable of? If you don’t put yourself in situations where you’re 99 percent sure you’re outclassed and outgunned, how will you find out if you’re wrong?</p>


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		<title>Exodus</title>
		<link>http://christopherming.com/2012/01/08/exodus/</link>
		<comments>http://christopherming.com/2012/01/08/exodus/#comments</comments>
		<pubDate>Sun, 08 Jan 2012 20:00:48 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[hustle]]></category>
		<category><![CDATA[interns]]></category>

		<guid isPermaLink="false">http://christopherming.com/?p=522</guid>
		<description><![CDATA[According to a statistic I thought sounded great and didn’t bother to verify, of the annual one million freshly minted Los Angeles transplants looking for entry into the entertainment business,  only 5,000 stick it out past year one. We’re talking about point-five-percent &#8212; only half a percent stay in Los Angeles past their first year. [...]


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			<content:encoded><![CDATA[<p>According to a statistic I thought sounded great and didn’t bother to verify, of the annual one million freshly minted Los Angeles transplants looking for entry into the entertainment business,  only 5,000 stick it out past year one. We’re talking about point-five-percent &#8212; <span style="text-decoration: underline;">only half a percent</span> stay in Los Angeles past their first year.</p>
<p>&nbsp;</p>
<p>The possibly made-up statistic arose after I tried reaching out to former co-interns who moved to Los Angeles at the same time as I did, only to discover via awkward text conversation they moved home weeks ago.</p>
<p>&nbsp;</p>
<p>ME: Hey we’re playing poker this Friday if you’re avail.<br />
FORMER CO-INTERN: I left LA like two months ago, bro.<br />
ME: Oh.<br />
ME: So you can’t make it?</p>
<p>&nbsp;</p>
<p>Hearing about their departures and knowing full well every few months, word will trickle through the grapevine that so-and-so went back to Alabama or New Jersey churns a mixed bag of emotion. It’s not smugness, which I think is a repulsive behavior (and self-satisfaction is its distant, ugly cousin.) But to put my emotion in the vicinity of “sympathy” is giving myself too much credit. I think if you came out here with any other perceived notion than “this is going to be hard,” then you were ill-prepared, and that may have played into your departure.</p>
<p>&nbsp;</p>
<p>The closest definition I can place on the emotion is “grim acceptance” &#8212; I’m neither thrilled nor disappointed to hear there’s one less angry, disgruntled entertainment employee choking up the 405. The only thing their departure brings is a validation to the struggle that is making it in entertainment in Los Angeles. So when my “mean-well-but-far-cry-from-helpful” relatives remind me I’ve been writing for a “really long time” and ask why I’m still unsuccessful and poor, I can say: “Look, this is hard. Most people do not make it. I read in the LA Times (note: I did not read this in the LA Times) that only .5 percent of LA transplants last longer than a year.”</p>
<p>&nbsp;</p>
<p>They’ll listen and nod, as if digesting this information, before they recommend I write something like those “Twilight” books by that “Stephanie Meyer-girl.” They heard she was doing well.</p>


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		<title>Anyone, Anything, Any $</title>
		<link>http://christopherming.com/2012/01/01/anyone-anything-any/</link>
		<comments>http://christopherming.com/2012/01/01/anyone-anything-any/#comments</comments>
		<pubDate>Sun, 01 Jan 2012 20:00:36 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[hustle]]></category>
		<category><![CDATA[jobs]]></category>
		<category><![CDATA[zero expectations]]></category>

		<guid isPermaLink="false">http://christopherming.com/?p=520</guid>
		<description><![CDATA[Several months ago I decided the following mantra would define the next year: “Work for anyone, on anything, for any amount of money.” I still was (am) new to Los Angeles and the entertainment business. I figured regardless of what I did, I’d learn something new. More importantly, a blanket “yes” without regard to my [...]


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			<content:encoded><![CDATA[<p>Several months ago I decided the following mantra would define the next year:</p>
<p>“Work for anyone, on anything, for any amount of money.” I still was (am) new to Los Angeles and the entertainment business. I figured regardless of what I did, I’d learn something new. More importantly, a blanket “yes” without regard to my specific interests or career direction would stop the cost-benefit analysis that zips through my head every time it’s time to act. This analysis usually led to choice paralysis, which in turn led to no action at all.</p>
<p>Take away choice and the malady cleared right up.</p>
<p>It’s akin to the Jim Carey movie, YES MAN, only much more degrading, not nearly as funny, and no meeting Zooey Deschanel at some hipster dive bar. Which I suppose makes it nothing like YES MAN whatsoever.</p>
<p>The experiment led to a smattering of entertainment experiences dabbled from every inch of the palette, some great, some less so. But I wouldn’t trade any of those experiences for anything. Not that I loved my first day on set, a 16-hour PA shift for DESPERATE ACTS OF MAGIC &#8212; I was surly and miserable afterwards &#8212; but I learned a lot, watched some great people work, and popped my PA cherry.</p>
<p>The mantra (“anyone, anything, any amount of money”) led to my first script writing classes with Pilar Alessandra, my first Pitch Fest, my first casting gig, my first trip to the Film Market, and my first production coordinator job. Of course, not every something leads to something else, for a variety of reasons. Sometimes things just didn’t click, or I didn’t make the best first impression. Or I made choices that others didn’t appreciate, which can really hurt you if you get hung up on it.</p>
<p>Other times I did my best, for little or no money, and still no new opportunities came to fruition &#8212; another circumstance that’ll hurt you only if you dwell on it. I don’t like to think of this as getting burned (when you do free work, you kinda have to let go of the “getting burned” mentality as you’re working towards the intangible value of good will.) It doesn’t make it sting any less: for example, writing three free coverages for a producer who, after the fact, won’t take your calls or return e-mails. Or reading for a well-known independent film festival and your point person barely bothers to mutter a thank-you before walking away. None of these experiences leave you with the warm and fuzzies.</p>
<p>It’s discouraging if you let it be. If you’re not zoned for the proper mindset, which is: be completely ambivalent and unaffected by your results. Do your best work with zero expectations, and follow it by accepting whatever you get in return, whether it’s a thank-you, more work, or just the experience. Then nothing can hurt you.</p>
<p>&nbsp;</p>


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